In case you’ve been wondering how to achieve different XAML layouts for different device orientation with Xamarin.Forms (just Forms from now), here is a solution. The thing is […]
An alpha version of memory profiler for Xamarin Android
Memory profiling is one of the pillars of a good application. Even more important is on mobile devices since memory is usually scarce there. But sadly, there is […]
Troubleshooting memory leaks in Xamarin.Android
I was testing an application I am building with Xamarin/Android. One of the tests was rotating the device while Google Maps fragment being shown. By default each time […]
Just developing for Windows 8 Store gives your privacy a funeral
I was poking around with excellent MonoGame framework by creating a simple game, or better, starting to create a simple game. So far I’ve spent a day to […]
Writing to SD card and notifying outside world of changes
When writing a logging part of an application (Mono For Android/Visual Studio) I got some, seemingly, weird Android behaviour. Since my application transmits large strings over the net […]