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.net / Graphics / Hardware / Windows 8

Getting proper OpenGL driver for older AMD(ex. ATI) graphics cards on Windows 8

Posted on: November 1, 2012March 29, 2020

I have a not so new laptop that features ATI Radeon HD 3650 Mobility graphics cards. Which is quite fine for the usual tasks. According to AMD website […]

.net 4.0 / DirectX / Graphics

Realtime graph for WPF

Posted on: January 10, 2012March 29, 2020

You know the Task Manager’s CPU Usage History graph that shows CPU utilization over time? Try that type of the graph in WPF and you’ll realize that it […]

Graphics / Hardware / Windows 7

Multitouch development on Windows 7

Posted on: February 20, 2010March 29, 2020

I’ll be developing a multitouch application in WPF 4.0 running on Windows 7 and using Windows 7 native multitouch (supported in WPF 4.0) running in portrait mode. Dual […]

.net 3.5 / DirectX / Graphics / Parallel programming

A managed path to DirectCompute

Posted on: December 4, 2009March 29, 2020

About DirectCompute After NVidia Cuda, OpenCL we got DirectX’s version (of GPGPU parallelism for numerical calculations) named DirectCompute. All three technologies are very similar and have one goal: to […]

Graphics

Hollywood graphics FX

Posted on: January 21, 2009March 29, 2020

Did you ever watch a Hollywood movie/episode where police/detective/bad guy/alien manages to get a blurry low res photo of a vehicle? And then they enhance the picture to […]

Niche Blog by Fahim Murshed